Trackwork

I have to agree with Dale Dougherty (guestblogging over at BB) – nothing enhances a Christmas tree like a loop of model/toy train track (model NEQ toy, but either one works). The comment thread on Dale’s post was a good one – among other things, I may try to make a pilgrimage down to the Tech Model Railroad Club sometime. The big discovery in the comments, though, was finding Tim Warris’ blog.

A good rule of thumb – in my opinion – is that edges and interfaces are where interesting things tend to happen. It’s true in the woods and it’s true when you’re talking transportation. Ships and trains are cool by themselves, off running along, but bring the two of them together and stick a Hulett unloader (I know – off topic) in the middle and things get very interesting.

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Both Tim and I have a copy of Where Rails Meet the Sea, a book largely about car ferry operations – rolling boxcars, etc., on and off ferries and barges. Tim is modelling the CNJ Bronx Terminal – a yard in about an acre with no connection to other trackage except via car float. Not only is the yard tiny, it is also quite complex. Check out one section that Tim has fabricated – no, you are not going to find switches like this at a hobby shop:

Definitely worth keeping an eye on and he’s going to be (sort of) in the area with the layout in January.

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While we’re on the topic of interesting track work, I’m going to dredge up an oldie but goody – Austrian trickster-collective monochrom‘s Turing Train Terminal. Yes, a Turing machine implemented in model trains. The abstract:

Scale trains have existed for almost as long as their archetypes, which were developed for the purposes of traffic, transportation and trade. Economy and commerce have also been the underlying motivations for the invention of computers, calculators and artificial brains.

Allowing ourselves to fleetingly believe in an earlier historical miscalculation that “… Computers in the future may have only 1,000 vacuum tubes and perhaps weigh 1 1/2 tons.” (Popular Mechanics, March 1949), we decided to put some hundred tons of scaled steel together in order to build these calculating protozoa. The operating system of this reckoning worm is the ultimate universal calculator, the Turingmachine, and is able to calculate whatever is capable of being calculated. One just would have to continue building to see where this may lead…

I’m still digesting the paper this layout is based on (here – warning, PDF) – being a woodsman of very little brain, it make take a couple more passes – but what’s not to like?

Late summer morning at the Goldenrod

I had an errand to run this morning north of Portland and thought I’d stop in at the Goldenrod Garage. I’ve heard about the Goldenrod for ages, but this is my first visit. I took quite a few pictures – some to document, some to capture badges and textures, some to try to show the feel of the place – I guess that’s  one way of saying that the slide show below is all over the place. Three favorite shots, then the show – enjoy!

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Created with Admarket’s flickrSLiDR.

The Telegraph's 100 fugliest cars of all time.

Here. (They are up to number 41 at this point).

Agreed:

  • 88 – Aston Martin Bulldog. Should be driven by Jan-Michael Vincent in a bad sci-fi movie.
  • 78 – Bond Bug. Just for the ‘what were they thinking?’ – “A three-wheeled vision in tangerine. Top speed 78mph, but quite easy to tip over. And then it was impossible to get out.”
  • 76 – Yugo 55. Driving one does allow you to heap scorn on Trabant drivers, but that’s it.
  • 59 – 80s Mustang. Sorry. Fugly.

Wrong, wrong, wrong.

  • 100 – Bugeye Sprite. Whiskey Tango Foxtrot?
  •  79 – Rambo Lambo. Sure, it cost an arm and a leg and nothing worked properly, but if this is at 79, the civilian hummer better be in single digits.
  • 60 – Saab 95. Great car. Great styling. Want.
  • 56 – Citroën 2CV. I agree with the editors: “Perfect in form and function, so really shouldn’t be here. You’re all heartless.”
  • 42 – Tatra T603. I’d drive one in a heartbeat.

Feel free (please!) to weigh in in comments.

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via Hemmings.

Plastic fantastic Citroën

Something you don’t see every day – in fact, something I didn’t know existed until two hours ago. A Citroën Mehari – 602 cubic centimeters of tonnerre! The body is ABS and it reminds me a bit of a Kurierwagen/dune buggy mashup. It looks like a lot of fun, but one wonders about (minor) collision safety…

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Update: Check out citroenazu’s Flickrstream – fantastic!

Go Steam Venture!

Maybe it’s just the zeitgeist in the corner of the universe I inhabit, but I gotta admit, last night’s Venture Bros. episode made me do a little victory dance. First off, we got to meet Col. Venture – Hank and Dean’s great (great-great?) grandfather – a guy who flies around in an airship with Sam Clemens, Fantomas, Oscar Wilde, Aleister Crowley and Sandow pursued by Nikola Tesla. Cement the retrofuture-steampunk-Venture connection? I’d say so. Also – a glimpse at the origin of the Guild of Calamitous Intent. Then, during a commecial break, this ad for Scion.

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Say what you will about the Scion line (I understand many are put off by the officialitude of the Scion factory mod parts) the fact remains that what they are trying to do is to tap into the customizer vibe – something that I noted earlier.
Update – I predict the orb is either a seed (universal self-replicator as in The Diamond Age) or a complete kludge/failure – or both. If it’s a seed, I really appreciate its incremental genesis – like the Cryptonomicon in the eponymous novel. Is Jackson Publick a fan of Neal Stephenson?

Random thoughts on Steampunk

I told Matt M. ages ago that I’d post some thoughts on steampunk – here goes nothin’.

First, a little scope narrowing/definition – the steampunk I’m talking about is the steampunk of things – the design sensibility that takes inspiration both from Verne et al. and from the second generation of steampunk lit. It’s too bad Gaslight Romance didn’t take as an appellation for gen 2; it’s more accurate, but -punk seems to be to speculative fiction genres what -gate is to political scandals. So, across the board, punk it shall be, though the first generation – Gibson, Sterling and friends – was the true punk: a critique rather than a celebration. Steampunk things, especially now that the subject is getting some mainstream attention, can be all over the place. If pressed, I’d offer up a top hat and goggles as the essential pieces of clothing and when it comes to other ‘stuff’, I’m going to point to Jake Von Slatt’s keyboard and Morse code RSS reader as sitting firmly at the center of the Steampunk universe.

Steampunk is the child of maker culture. I’ve posted about makers before – the steampunk practice of modding, hacking and fabricating is of a piece with what many others are doing to make commodity items uniquely their own. Steammakers are well positioned: many of their favorite materials – brass, wood, leather – are relatively easy to work and they are echoing/emulating a period when the inventor in his workshop was paradigmatic (they don’t call ’em Edisonades for nothing). If you want to tinker, taking as your model a period when the tinkerer was king ain’t a bad idea. Doing it in a time when sharing ideas and information with like minded people is incredibly easy? Another good idea.

If maker kulturny is how, retrofuturism is why. Retrofuturism (or postmodern paleo-futurism, if you prefer) addresses a fundamental question: “Where’s my friggin’ flying car?” More seriously, it’s an attempt to look at past visions of the future to see what we can learn about the times the predictions were made in and figure out something about how the world works (why were the predictions so wide of the mark). For many of us, retrofuturism and disappointment go hand in hand – I was brought up on Mercury, Gemini and Apollo, saw 2001: A Space Odyssey on my tenth birthday and bought into the Star Trek “Little UN on the Bridge” vision of science and Vulcan rationality overwhelming all our petty differences (yeah, I know Kirk was white, male and a bit of a hound, but you have to start somewhere). Where are we now? It’s been 35 years since Apollo 17 left the moon – we’re dinking around in low earth orbit, going noplace fast. Further, if you take a hard look at the distances and energy budgets involved in interstellar travel you’re left with a choice between non-starter and Clarke’s 3rd law. Yes, the future will involve magic tech, but relying on the Underpants Gnomes (collect underpants, ?, a starship!) isn’t where I’ll be putting my money. The ultra-modern future predicted in the sixties is nowhere to be found and the road to Infinity and Beyond has a Darien Gap the size of the Pacific in it. Instead, what we have looks disturbingly like plain old day-to-day life.

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I’m going to skate past the fact that the world has changed – maybe even progressed – quite a bit since ’68 and ignore the incredible stuff our metal and silicon kids are doing around the solar system. Part of it is that we tend to adapt to change when we’re in the middle of it. Cell phones? Yeah, yeah, sure, sure. GPS receivers in damn near everything? Yawn. Another piece – and the root of retrofuturist disappointment IMHO – is the tendency of sci-fi types and futurists to concentrate on extremes – Mad Max or Futurama II. Utopia or dystopia; is there a word for a -topia where baldness is an issue, where kids get frustrated with their parents, where one waits in long lines to renew a drivers license? The biggest single tech change of the last quarter century – data networking/the Internet – is used to connect people to each other and to information with unprecedented ease. It’s also used for v1agr@ spam, 419s and zombies. The problem with the future is that there are people in it – a fact that I think we’re realizing.

I know I’m veering  a bit, but I need to acknowledge the ultimate superscience sendup – The Venture Bros.

The series’ predominant homage is to Jonny Quest, as it is the basis for many of the main characters. Dr. Venture is loosely modeled on Benton Quest, Brock likewise on Race Bannon, and the Venture boys correspond to Jonny and Hadji. The comparisons, however, are taken to the level of an extreme parody by making the characters the “next generation” after an age of scientific heroism – and the next generation doesn’t always fare well.

Thus Dr. Venture is a pill-popping, barely-competent scientist who treats his children and those around him with overt disdain and contempt; Brock is a hyper-macho man with a (frequently used) license to kill; and the boys are nincompoops stuck in an out-of-date mindset. One newspaper critic remarked, “if filmmakers Woody Allen and Sam Peckinpah had collaborated on Jonny Quest, it would have come out a lot like this.” *

We have seen the future and it looks like a cross between the alley behind a liquor store and  a Massachusetts DMV office (with costumed supervillians!). (Also – proof blogging makes you smarter – I knew I’d seen the Venture Industries building somewhere before – now I know where.)

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 So… recent superscience boosterism is bunk. Maybe Verne and company got it right. If not, at least their miscues aren’t within living memory (too cheap to meter, anyone?). Steampunk  goes back farther for it’s optimistic vision of the future for practical (brass), thematic (Tesla) and temporal (old enough to be malleable) reasons, but it does – in spite of it’s frequent darkness – have it’s own customized, idiosyncratic view of a possible good life.

Finally, Matt asked whether Steampunk might be the new counterculture. I responded in comments, but I want to elaborate slightly. The 60s/early 70s counterculture – as a label applied by the mainstream –  merely identified a large group of people who were not pleased with the way things were going and/or thought they had a better way. Within this population there were a million different tribes and tendencies; one could develop a taxonomy of different kinds of acidheads, let alone try to figure out what tied together SDS, jesus freaks and Merry Pranksters. I think we’re seeing similar kinds of things happening today – makers overlap Steampunks overlap (yes, clothing counts) goth and on and on – with one important exception. The center – mainstream culture – is less dominant and more easily fragmented than it was 40 years ago. It’s CBS/NBC/ABC (then) vs. The Golf Channel/Discovery/Versus/etc., etc. (now) to use an obvious example. Personally, I think this is a good thing – diversity (and tolerance) in cultural systems builds in some resilience – if you’re going to fall victim to groupthink – and you will – smaller, more amorphous groups sound good to me.

I’d like to do my part in the mash-up/creativity/fragmentation movement – allow me to point to a series of posts on Lord Whimsy’s LiveJournal. For those of us who would rather be in the woods than in the workshop – neoleatherstockingism (I gotta clean up that name). Where steampunks have brass goggles, we’ll have silver gorgets (also gunstock clubs, dogs, hawks, optics, net access)! Manifesto to follow – I’m 75% serious about this.

Three of a kind

This was originally going to be another installment of “Got a a match?” but then Modern Fred posted something to his Flickrstream so interesting and in tune with the topic that I really had no choice – trips it is. The subject – odd superspy/special ops firearms.

First up – ModFred’s contribution. The U.N.C.L.E. Special was an icon of my kid-hood – I loved the show and at one point had an U.N.C.L.E toy (Mattel?): a radio that unfolded into a semi-auto cap carbine. I was totally covert. I guess I’d always assumed that the Special was just a prop cobbled together in a studio shop – not so. It was based on a Walther P38, with beaucoup added pieces.

 

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Questions remain. If the article above is to be believed, the pistols were converted to full auto. I don’t remember seeing the gun fired in an episode – it would be interesting to know if it Napoleon or Illya ever resorted to spray ‘n pray. “After practical testing on the MGM firing range, it was decided that for short range, no sights would be necessary.” Say what? How many real (non-blank) rounds did these beasties ever fire? Was accuracy ever an issue? I mean, it’s not like the THRUSH agents really needed to get all shot up. Finally – why did THRUSH and Tania both favor a scoped M1?

 

thrushrifle

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Second verse, same as the first, a whole lot quieter, accuracy usually worse.  The Gyrojet family was a new approach – not guns, but rocket launchers. Gyrojets made an appearance in You Only Live Twice – certifying them as superspy material. Gyrojets were from opposite world in more ways than one – unlike every other gun I’m familiar with, where a moving firing pin whacks a stationary cartridge, in a Gyrojet a hammer slaps the nose of the rocket, sending it back into contact with the pin.

 

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Gyrojet weapon was one of the rare attempts to develop an entirely different weapon with some unique properties. This weapon tried to achieve several goals, including the low noise of firing and underwater fire capabilities, along with significant firepower and penetration. In doing so, it was far from any conventional firearms; in fact, it was a hand-held, multi-shot rocket launcher that fired “armor piercing” projectiles, made from steel and with pointed nose. Each projectile contained its own rocket engine and means for stabilization – either in the form of retractable fins or in the form of inclined jet nozzles which forced the missile to rotate, and thus provide gyroscopic effect for stabilization. Each rocket “motor” burned for about one tenth of a second; maximum velocity of about 380 meters per second (~1250 fps) was achieved at ranges about 20 meters from muzzle, while muzzle velocity was as low as 30 meters per second (~100 fps). Because of that slow acceleration the Gyrojet was almost useless a weapon at short ranges, within 5-7 meters. Another problem, inherent to this weapon, was poor reliability (even in ideal conditions this gun was to misfire about once in every 100 rounds; in actual life it did so much often than that). Add to this very poor accuracy because of insufficient stabilization of projectiles during early stages of trajectory, and you get more of curiosity and collectible piece rather than combat weapon. Probably the only plus of this weapon was that it indeed was more or less silent – when fired, it produced a short hiss, sort of a pierced tire sound, clearly different from any typical gunshot. However, it deserved its place in the history of small arms as one of the very rare attempts to made unconventional combat weapons that worked, even only to some extent. *

The phrase quoted above: “underwater fire capabilities” brings us to the last of the troika – the Soviet SPP-1. Water and air are very different mediums, as anyone who has executed a massive belly-flop can attest. The SPP-1 is a combat frogman’s pistol – designed to fire underwater. I’m surprised it works at all, but as the youtube below shows, work it does.

 

spp-1

Spetsialnyj Podvodnyj Pistolet

SPP-1 is a non-automatic, manually operated handgun with four barrels. Barrels are hinged to the frame in the same manner as on break-open shotguns. For reloading, barrel cluster is tipped to expose chambers, and four cartridges are inserted into barrels. To speed up ejection and reloading cycle, cartridges are loaded using flat clips, made from steel. The double-action trigger unit consists of a striker, mounting on a rotating base, so during the each trigger pull the striker is cocked and simultaneously rotated to the next, unfired barrel. *

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Near instant update: Modern Fred responds, “The guns were actually fired full auto in a couple of episodes- one in which the U.N.C.L.E. headquarters are attacked in the parking garage by a Thrush squad, the other was I believe “The Alexander The Greater Affair”. The toy gun you had was I believe a Agent Zero M toy (M for Mattel, the manufacturer)- a very cool series of everyday items that converted to guns. The TV commercials featured a very young Kurt Russell as Agent Zero M.” There you go! Another data point on the unreliability of memory – I conflated U.N.C.L.E and Agent Zero M. Here’s the radio and here’s another Agent Zero M toy I wanted in the worst way. My mom was a nurse long before she became a mother – she could see disaster a mile away – the Sonic Blaster was not going to happen. I couldn’t find the Kurt Russell commercial, but I did find him on Lost in Space – which reminds me – I need to see if the new Chariot model is available yet.

Doomed

I was running errands this morning; listened to an interesting edition of The Exchange – NHPR’s morning call in program. Today’s topic was “Economic Turbulence in the Friendly Skies!” – a survey of the (sorry) state of the US domestic air carriers. If you’re interested, you can listen at the link above or download an mp3 here. The talk about the new baggage fees (we get to pay for the privilege of having the carrier lose our luggage and/or have sticky fingered TSA employees help themselves) motivated me to call in – I expressed my disappointment with the current state of the skies and ranted a bit about my efforts to fly as little as possible (it was a little better than yelling, “You kids! Get off my lawn!”, but not by much).

After thinking about it a bit, I find it difficult to imagine how the airlines are going to dig out of the hole they find themselves in. Let’s take some of the points made on the show and see what they indicate.

Fuel costs. I just don’t see fuel costs dropping significantly in the medium to long term. High prices will drive down consumption and cause (I hope) some innovation – it’s clear that we need to stop being such hydrocarbon junkies – but the world will continue to bid up the price of oil as living standards rise. Falling living standards – a crash or a long period of stagflation – is another possibility, but that bring it’s own set of issues – economic disaster is a possibility, but difficult to predict. The airlines are going to have to deal with $170/barrel (their cost) fuel – praying for an improbability (cheap oil) is not a business plan.

The Faustian Ticket Bargain. American casual fliers have gotten used to  crazy-cheap air fare. Folks expect to be able to fly just about anywhere in the US for a few hundred dollars. David Field called these folks ‘low yield’ passengers – I’m reminded of the old joke about selling below cost – how does one make up the difference? Volume! Can some of the incremental stuff (baggage charges, etc.) extract enough money to make low-yield passengers worthwhile?

Business Travelers.  The holy grail of the airline business. Some business travel is unavoidable, but as costs go up businesspeople will travel less (duh!). Conventional wisdom seems to be that companies love sending people on the road. That may be true (not sure at all) for sales/marketing types – the marketroids may be the airlines core constituency. For non wining-and-dining applications information is relatively cheap to move when compared with kilos of mass. Already, folks are meeting in virtual environments – expect more/better.

The thing airlines offer is speed. Speed comes at a price – airplanes are inefficient. In the short to medium term, fuel efficiency is going to be more and more important (I’ll bet you can get a hell of a deal on an SUV at any dealership in the US right now). What the airline industry will look like in 5 years is anybody’s guess, but I’ll bet it’ll be smaller and tickets will cost a lot more. Whether customer service remains as awful – I’m a pessimist at heart…

Greasebag Jamboree 2008

Ah, the rhythm of the seasons… Just as October brings foliage to New Hampshire, so June brings us Bike Week. Bike Week has gotten a lot bigger and a lot less 1% since I’ve been in NH – the local tourism officials have figured out there’s serious coin available for extraction.

A Certain Design Student has been keeping his eyes open for a motorcycle. A single, a parallel twin or a parallel trip, displacement in the 500cc – 650cc range – something with some character or something that could be modified. His nosing around led him to a get-together – the Greasebag Jamboree – not the bog-standard full dress HD stuff; instead, Triumphs, bobbers, Beezers. Today was the day – off we went!

It was a blast! Fantastic bikes, nice weather, and L won a motorcycle part in the raffle. The only drawback was that there weren’t any bikes for sale that were anywhere close to our range – the 2 I saw with for sale signs were definitely in the “If you have to ask…” category.

Fave #1

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Fave #2:

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And a slide show:


Created with Admarket’s flickrSLiDR.