information sys


NPR’s On the Media did a bunch of football related stories this past weekend (wonder why?); one really caught my attention as I drove back from the marsh. Bob Garfield interviewed Chris Sullentrop about Sullentrop’s recent Wired article, Game Changers. Game Changers is an survey of how sports-based videogames may be feeding back into the sports they’re based on – especially the Madden NFL/football loop. Football is especially fertile ground – a mix of complexity and speed for individual plays combined with  relatively infrequent games.

Just before he reached the end zone, with 17 seconds remaining, Stokley cut right at 90 degrees and ran across the field. Six seconds drained off the clock before, at last, he meandered across the goal line to score the winning touchdown. For certain football fans, the excitement of a last-minute comeback now commingled with the shock of the familiar: It’s hard to think of a better example of a professional athlete doing something so obviously inspired by the tactics of videogame football. When I caught up with Stokley by telephone a few weeks later, I asked him point-blank: “Is that something out of a videogame?” “It definitely is,” Stokley said. “I think everybody who’s played those games has done that” — run around the field for a while at the end of the game to shave a few precious seconds off the clock. Stokley said he had performed that maneuver in a videogame “probably hundreds of times” before doing it in a real NFL game. “I don’t know if subconsciously it made me do it or not,” he said. *

No wonder younger quarterbacks are finding more and more success at the college and professional levels. This season, a 19-year-old freshman started for USC, a perennial Pac-10 power. In the NFL, rookie quarterbacks are entering the league and excelling immediately at an unprecedented rate (think of the Steelers’ Ben Roethlisberger, the Falcons’ Matt Ryan, and the Ravens’ Joe Flacco). In decades past, young passers sat on the bench for a year or two while they mastered reading NFL defenses. Now, having learned to differentiate between zone and man-to-man coverage over the course of years on their Xboxes and PlayStations, the rookies are less in need of such apprenticeship.

It’s one thing to suggest that videogames may be making us smarter. It’s another thing altogether to say they might be making us better athletes. But when you add it up, the evidence starts to look pretty overwhelming. At the Pop Warner Super Bowl in 2006, the winning team had 30 offensive plays, which it had learned through Madden. (”I programmed our offense into Madden to help me memorize our plays,” one 11-year-old told Sports Illustrated. “It was easier than homework.”) Dezmon Briscoe, an all-conference wide receiver for the University of Kansas, credited Madden 2009 with teaching him how to read when defenses “roll their coverages” — move their defensive backs to disguise their strategy. Chuck Kyle, a high school coach who has won 10 state championships in football-mad Ohio, has programmed his team USA playbook into Madden and uses it to teach players their assignments. So have coaches at Colorado State, Penn State, and the University of Missouri, among other schools. An offensive lineman for the Tampa Bay Buccaneers used the videogame as a preparation tool for an entire season, scouting his opponents digitally. While even-more-sophisticated software is available for virtual sports training, coaches and players at all levels of football say that Madden’s off-the-shelf simulation is good enough. *

Wow.

I’ve been hearing some good things about Frontline’s Digital Nation – I may need to carve some time out for it – especially the section on learning.

Simultaneously hilarious and mind-expanding (one of my favorite combinations).

Freedom is just another word for nothing! There is no dead weight in my urban spatiality. No clotted semiotics, cajoling me to behave in the stereotyped haute-bourgeois manner that Deirdre once used to stifle me.

Dematerialisation is defined by its interfaces. That which was product will become a service. That which was a service will accelerate at warp speed toward de-monetisation on the Path-to-Free. So this is not so much a post-divorce flat as a vibrant zone of interactive transaction.

Bruce Sterling: The Hypersurface of this Decade | ICON MAGAZINE ONLINE.

YouTube – Parrot AR.Drone : Flight Demo (HD version).

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I’ve been thinking about AR’s potential to extend our sensorium – it’s happening more quickly than I could have imagined though.

Via @dannychoo.

Augmented Reality Year in Review – 2009 « The Future Digital Life.

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Via (who else?) Bruce S.

Replacing the Cable Box – Idea Dump – Dave’s Desktop.

I’ve been thinking along the same lines; knew about but hadn’t been focusing on Boxee. Sounds like that needs to change.

If you look at the Monthly: box over in the right margin, you’ll notice that posting frequency has dropped by about 50% for the past 6 months. Some of it has been because I’ve been busy, but another factor has been what I can only describe as dilution. With so many ways of emitting signal – Facebook, Wave and especially Twitter – and some finite number of things to say, my attention has not been focused on posting. I read this entry by Eliza Gauger with interest; I’m not willing to go as far as Bruce Sterling and declare blogging dead, but it has taken a bit of a hit. While I was looking at the bookmarklet Eliza is using, I discovered that there’s similar functionality built into Wordpress called Press This. I’ve started using it (’sproke and the two Lottes were posted via Press This) and am going to mix a lot more Tumblr/Soup-ish quick links into the blog stream. Expect the blog to be – at least until I go off on another tangent – a mix of ‘ooh, shiny’ quickies, stream-of-experience pictures and bog standard pointless ruminations.

’sproke: Augmented Reality Resources for Software and Hardware.

Via Bruce S.

Hopefully our future dream isn’t this particular (shopping) scheme:

I’ve been chipping away at an AR post for weeks with zero progress – the terrain is shifting faster than I can think coherently about it. So – I’m going to post links as I run across them.

One thing is for sure – I want a pair of glasses with:

  • embedded video camera
  • IR dazzler
  • HUD/AR projector arrangement

Wandering around with a cell phone at arms length is a transitional state – I give it 2 years.

Augmented Reality: More than Hype? | New Hampshire Public Radio | Word of Mouth.

I don’t think I’ve ever posted pictures of this little cutie from my trash treasure collection. It’s 8k of magnetic core memory from a GE-235 (I think) digital info processing unit – warning – 235 link is to a pdf, but a worthwhile one. If you open the pdf, check the disk drive in the upper right of page two. It’s footprint was roughly the size of a chest freezer and it had big@ss pneumatic hoses that actuated the arms carrying the heads. Also check the printer control panel on page four – I have just the panel itself in the basement, waiting for me to get inspired.

This is why core dumps are (or were) so named – little donuts, one per bit.

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They weren’t exactly mass producing these back in 1966.

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The nameplate:

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And click here for a ‘did he really say it’ regarding the post’s title.

Via Bruce S comes this very nice ubicomp project.

Amphibious Architecture submerges ubiquitous computing into the water—that 90% of the Earth’s inhabitable volume that envelops New York City but remains under-explored and under-engaged. Two networks of floating interactive tubes, installed at sites in the East River and the Bronx River, house a range of sensors below water and an array of lights above water. The sensors monitor water quality, presence of fish, and human interest in the river ecosystem. The lights respond to the sensors and create feedback loops between humans, fish, and their shared environment. An SMS interface allows citizens to text-message the fish, to receive real-time information about the river, and to contribute to a display of collective interest in the environment. *

AMPHIBIOUS_2-web

Fish Sensor from xDesign Project on Vimeo.

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Also – augmented reality seems poised for a big takeoff – at least buzz-wise. I’ve been seeing AR posts everywhere (especially on Bruce S’s blog); like ubicomp, AR makes info in one’s surroundings more accessible. Maybe spoken word:writing::5 senses:augmented reality?

(Cross-posted from Mediated Toynbee, because I like it so much.)
Don’t want to give anything away – it’ll become obvious very quickly.

Via BBG.

Another cell phone jump – this time, only a little ahead of schedule. An interesting side note – did you know that cell  phones and cell phone batteries have cunning little patches that indicate if the device has been immersed in – just to pick a random liquid – water? They do! I once again resisted the siren call of the iPhone – two things are holding me back. First is the whole Apple=control freak thing.  I don’t want my first interaction w/ the phone to be jail-breaking it – I have absolutely nothing against cracking the darn thing open, but if that’s the first thing you need to do, something’s wrong. The second barrier is more important – cost. The monthly bill for those little candy bars is significantly higher that for any other smart phone and that’s before AT&T reveal the additional $$s you’ll need to pay for tethering (you can tether now, I’m told – see point 1: jail-breaking). And there’s the additional $$s for text messages and I’m sure there are other charges that I’m not paying attention to. I’d also looked at the G1/Dream but purchase price (how quickly we get used to carrier-subsidized prices) and concerns about functionality on a ‘foreign’ network put me off.

I ended up with a phone I’ve been eyeing for a couple months – the Nokia E71x. It runs the Symbian S60 OS – an oldy but goody with a lot of software written for it. Hardware-wise, it’s got a 3G cell radio, 802.11 b/g (WiFi), a GPS, a hardware keyboard (something I’ve found I prefer) and a decent screen. The front panel size is on par with most landscape-screen-above-chiclet-keyboard devices I’ve seen, but it is a lot thinner. A couple pictures with my work Blackberry for comparison:

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Speaking of hardware keyboards – notice the PC Keyboard in the top photo? It’s an IBM Model M – at least 11 years old and still clacking away in bomb-proof style.

First impressions of the new phone are very favorable. Battery life isn’t great, but it never is on a smartphone. I think if I could stop asking the phone to jump through hoops all day long (ooh! shiny! as applied to software) it might last a little longer between charges, too. It comes preloaded with a ton of AT&T bloatware, but as soon as my new micro-SD card arrives, I plan on using the instructions here to get rid of most of it. Things the phone will do for me (some out of the box, some with additional software):

  • make phone calls. Quality and reception are very good – my office is a cell phone torture test area and the new phone makes and receives calls. Win.
  • tether to my Nokia N810 (and presumably other bits of hardware – haven’t tried that yet).
  • run a full Twitter client. I’m using Twittix – had some trouble installing the demo of the other contender – Gravity – so Twittix wins by default.
  • scan barcodes. See this demo over at Mediated Toynbee to get a sense of what’s going on.
  • check email. I can see both my gmail account and my super-seekr1t personal account using Nokia Messaging.
  • see where I am. I’m using Google Maps rather than the preloaded (and not free) AT&T/Telenav mapping app. I’m also trying to load Nokia Maps – no luck so far. If I need turn-by-turn naviagtion, I’ll use my N810 – better screen and free navigation app.
  • set up an ad-hoc wireless network. Saving the best for last – I installed JoikuSpot Premium. JoikuSpot turns the phone into a wireless access point with a cell uplink – I fire up the application and a new wireless network appears. If you connect your computer (or iTouch or N810 or…) to the network, the phone gives you access to the internet via it’s cell connection. Big win.

I still have some tweaking and tuning to do but so far – big thumbs up.

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